using UnityEngine;
using Yarn.Unity;

/// <summary>
/// 场景中的挂载组件对象必须跟`YarnSpinnerCommand_Mono.cs`脚本同名，否则将查询不到该脚本实例
/// </summary>
public class YarnSpinnerCommand_Mono : MonoBehaviour
{
    public static YarnSpinnerCommand_Mono yarnMomo;
    
    [YarnCommand("测试节点")]
    public void Test111()
    {
        Debug.Log("YarnSpinnerCommand_Mono:测试节点");
    }
}
